Part One: Some tips for Sudden Attack in Twelvesky2
We can remember in Twelvesky2, people have called us 'dreamer'. There is not a math test in the world that can keep us from drifting away to another place, and recently, we have found that place is World of Starcraft. From our understanding, this label has been a result of our vivid and unrelenting imagination, as regardless of our age, we have always lived with our head in the clouds.
Just imagine the possibilities, a vast, ever-expanding universe filled with thousands of players, Terran, Protos and Zerg alike, battling it out in a fully realised MMOFPS experience (12Sky2 Silver). It would be the game of the decade, and everyone would play for years to come. And most importantly, it would be new. The Terran, wandering the wastelands of forgotten planets in search of ancient and well-guarded Protos artifacts, while the Zerg await, hidden beneath the earth, for the opportune moment to strike.
We mention this now as a comparison of sorts, a list of everything Sudden Attack is not. Sudden Attack offers neither ingenuity nor innovation of any kind at all, borrowing heavily as so many an MMOFPS title before it from the infamous Counter Strike. In that way, it is difficult to class Sudden Attack as an MMO at all, as by replacing a persistent world with a game(Twelvesky2 powerleveling) lobby, it removes the 'massive' element entirely.
- aion
- 10:08
- > Lien permanent
- > Commentaires
- > Abus ?



